Read Make Me Happy: Machine Learning for Kids
Siri was released in 2010 and Alexa in 2014, which means that artificial intelligence has been present in the lives...
Read Making CS Thrive in Your Rural School
Teachers at rural schools face particular challenges in bringing CS to their students, including low student numbers, lack of funding,...
Read Making Student Work Public: Attract and Retain Girls in CS
Code/Art’s national coding competition prompts and free teaching resources help engage female students and students from historically underrepresented groups in...
Read Microworlds: A Framework to Learn by Making
Students learn best by making things they care about and sharing the results with others. One crucial tool to promote...
Read Pervasive Parentheses: A Taste of CS Research
This presentation introduces Pervasive Parentheses, a high school CS project in which small teams of students explore a mysterious expression...
Read Pinball Wizard: There Has to Be a Twist
Pinball may seem both simple and random—hit the ball and keep it from draining—but once you know the rules, there...
Read JOYful Coding: Full STE(A)M Ahead
Join us as we discuss the connection between Art and Computer Science. Science, Technology, Engineering, and Mathematics (STEM) also has...
Read CSTA Conference Scholarships
Thanks to the support of our conference scholarship partners, CSTA is pleased to offer scholarships for CSTA members to CSTA...
Read Reimagining CS Convening 1
The Reimagining CS Pathways Project will convene representatives from K-12 ed, higher ed, and industry in the U.S. to develop community...
Read Preparing Students for CS Careers of the Future
Gallup and Amazon Future Engineer have partnered to create the Careers of the Future Index to help young adults and...
Read Preventing Burnout in CS education
Teacher burnout has always been a problem in the field of education; however, the past couple of years has exacerbated...
Read Project-based learning with Scratch
This presentation begins with an introduction to various approaches of project-based learning with Scratch; for example, backwards, inquiry-based, and emergent...